Card Codex

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17 May 2024: Card library updated.

Bring Back

G/WG/WG/WG/W · Sorcery — Adventure

Create two 1/1 white Human creature tokens. (Then exile this card. You may cast the creature later from exile.)

Similar cards

Color identity:
NameManaTypeText
Armada Wurm 2GGWWCreature — Wurm Trample When Armada Wurm enters the battlefield, create a 5/5 green Wurm creature token with trample. 5/5
Courier's Briefcase 1GArtifact — Treasure When Courier's Briefcase enters the battlefield, create a 1/1 green and white Citizen creature token. {T}, Sacrifice Courier's Briefcase: Add one mana of any color. {W}{U}{B}{R}{G}, {T}, Sacrifice Courier's Briefcase: Draw three cards.
Serpent Generator 6Artifact {4}, {T}: Create a 1/1 colorless Snake artifact creature token. It has "Whenever this creature deals damage to a player, that player gets a poison counter." (A player with ten or more poison counters loses the game.)
Adrix and Nev, Twincasters 2GULegendary Creature — Merfolk Wizard Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) If one or more tokens would be created under your control, twice that many of those tokens are created instead. 2/2
Witch's Mark 1RSorcery You may discard a card. If you do, draw two cards. Create a Wicked Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.)
Stampede Surfer 3R/GR/GCreature — Human Warrior Haste Whenever Stampede Surfer attacks, for each opponent, you create a 2/2 green Boar creature token that's tapped and attacking that opponent. 4/4
Bat Colony 2WEnchantment When Bat Colony enters the battlefield, create a 1/1 black Bat creature token with flying for each mana from a Cave spent to cast it. Whenever a Cave enters the battlefield under your control, put a +1/+1 counter on target creature you control.
Mistakes Were Made 1GInstant Destroy target artifact or enchantment. Create a 1/1 green Squirrel creature token for each fire extinguisher you can see from your seat.
Sword of Dungeons & Dragons 3Artifact — Equipment Equipped creature gets +2/+2 and has protection from Rogues and from Clerics. Whenever equipped creature deals combat damage to a player, create a 4/4 gold Dragon creature token with flying and roll a d20 (a twenty-sided die). If you roll a 20, repeat this process. Equip {2}
Smuggler's Share 2WEnchantment At the beginning of each end step, draw a card for each opponent who drew two or more cards this turn, then create a Treasure token for each opponent who had two or more lands enter the battlefield under their control this turn.
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