M:tG card similarity search
G/WG/WG/WG/W · Sorcery — Adventure
Create two 1/1 white Human creature tokens. (Then exile this card. You may cast the creature later from exile.)
Name | Mana | Type | Text |
---|---|---|---|
Servant of Nefarox | 2B | Creature — Human Cleric | Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) 3/1 |
Tervigon | X1G | Creature — Tyranid | Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.) Trample Spawn Termagants — Whenever Tervigon deals combat damage to a player, create that many 1/1 green Tyranid creature tokens. 0/0 |
Don Andres, the Renegade | 1UBR | Legendary Creature — Vampire Pirate | Each creature you control but don't own gets +2/+2, has menace and deathtouch, and is a Pirate in addition to its other types. Whenever you cast a noncreature spell you don't own, create two tapped Treasure tokens. 4/3 |
Flight of Equenauts | 7W | Creature — Human Knight | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying 4/5 |
Thunderhead Squadron | 5U | Creature — Human Knight | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying 3/4 |
Leyline Invocation | 5G | Sorcery | Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of lands you control. |
Legion Loyalist | R | Creature — Goblin Soldier | Haste Battalion — Whenever Legion Loyalist and at least two other creatures attack, creatures you control gain first strike and trample until end of turn and can't be blocked by creature tokens this turn. 1/1 |
Drana's Chosen | 3B | Creature — Vampire Shaman Ally | Cohort — {T}, Tap an untapped Ally you control: Create a tapped 2/2 black Zombie creature token. 2/2 |
Soltari Foot Soldier | W | Creature — Soltari Soldier | Shadow (This creature can block or be blocked by only creatures with shadow.) 1/1 |
Rowdy Crew | 2RR | Creature — Human Pirate | Trample When Rowdy Crew enters the battlefield, draw three cards, then discard two cards at random. If two cards that share a card type are discarded this way, put two +1/+1 counters on Rowdy Crew. 3/3 |