Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Bring Low

3R · Instant

Bring Low deals 3 damage to target creature. If that creature has a +1/+1 counter on it, Bring Low deals 5 damage to it instead.

Similar cards

Color identity:
NameManaTypeText
Calamitous Cave-In 3RSorcery Calamitous Cave-In deals X damage to each creature and each planeswalker, where X is the number of Caves you control plus the number of Cave cards in your graveyard.
Rasputin Dreamweaver 4WULegendary Creature — Human Wizard Rasputin Dreamweaver enters the battlefield with seven dream counters on it. Remove a dream counter from Rasputin: Add {C}. Remove a dream counter from Rasputin: Prevent the next 1 damage that would be dealt to Rasputin this turn. At the beginning of your upkeep, if Rasputin started the turn untapped, put a dream counter on it. Rasputin can't have more than seven dream counters on it. 4/1
Rotisserie Elemental RCreature — Elemental Menace Whenever Rotisserie Elemental deals combat damage to a player, put a skewer counter on Rotisserie Elemental. Then you may sacrifice it. If you do, exile the top X cards of your library, where X is the number of skewer counters on Rotisserie Elemental. You may play those cards this turn. 1/1
Clay Champion X4Artifact Creature — Construct Clay Champion enters the battlefield with three +1/+1 counters on it for each {G}{G} spent to cast it. When Clay Champion enters the battlefield, choose up to two other target creatures you control. For each {W}{W} spent to cast Clay Champion, put a +1/+1 counter on each of them. 2/2
Biting-Palm Ninja 2BCreature — Human Ninja Ninjutsu {2}{B} Biting-Palm Ninja enters the battlefield with a menace counter on it. Whenever Biting-Palm Ninja deals combat damage to a player, you may remove a menace counter from it. When you do, that player reveals their hand and you choose a nonland card from it. Exile that card. 3/3
Red Ward WEnchantment — Aura Enchant creature Enchanted creature has protection from red. This effect doesn't remove Red Ward.
Herald of the Sun 4WWCreature — Angel Flying {3}{W}: Put a +1/+1 counter on another target creature with flying. 4/4
Spirit Link WEnchantment — Aura Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Whenever enchanted creature deals damage, you gain that much life.
Vampiric Link BEnchantment — Aura Enchant creature Whenever enchanted creature deals damage, you gain that much life.
Mister Gutsy 2Artifact Creature — Robot Soldier Whenever you cast an Aura or Equipment spell, put a +1/+1 counter on Mister Gutsy. When Mister Gutsy dies, create X Junk tokens, where X is the number of +1/+1 counters on it. (They're artifacts with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.") 1/1
Page 324