Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Brisela, Voice of Nightmares

· Legendary Creature — Eldrazi Angel

Flying, first strike, vigilance, lifelink Your opponents can't cast spells with mana value 3 or less. 9/10

Similar cards

Color identity:
NameManaTypeText
It That Rides as One Creature — Eldrazi Horror First strike, trample, lifelink 4/4
Elite Inquisitor WWCreature — Human Soldier First strike, vigilance Protection from Vampires, from Werewolves, and from Zombies 2/2
Blade-Blizzard Kitsune 2WCreature — Fox Ninja Ninjutsu {3}{W} ({3}{W}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Double strike 2/2
Kjeldoran Skycaptain 4WCreature — Human Soldier Flying; first strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) 2/2
Epic Downfall 1BSorcery Exile target creature with mana value 3 or greater.
Karlach, Tiefling Spellrager 1URLegendary Creature — Tiefling Barbarian First strike, haste When this card specializes from your graveyard, return it from your graveyard to the battlefield. It perpetually gains "This creature can't block." When this card specializes from any zone, seek an instant or sorcery card with mana value 3 or less. Until end of turn, you may cast that card without paying its mana cost. 4/4
Norn's Choirmaster 3WWCreature — Phyrexian Angel Flying, first strike Whenever a commander you control enters the battlefield or attacks, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) 5/4
Lim-Dûl's High Guard 1BBCreature — Skeleton First strike {1}{B}: Regenerate Lim-Dûl's High Guard. 2/1
Park Re-Entry 3WWSorcery Return up to two target creature cards that each have a hat and/or mana value 3 or less from your graveyard to the battlefield.
Angel of Eternal Dawn 2WCreature — Angel Flying When Angel of Eternal Dawn enters the battlefield, it becomes day. It can't become night. Your opponents can't cast spells with mana value greater than the number of turns they have begun. 2/4
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