M:tG card similarity search
2GG · Creature — Plant Druid
Trample When Bristlebud Farmer enters the battlefield, create two Food tokens. (They're artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") Whenever Bristlebud Farmer attacks, you may sacrifice a Food. If you do, mill three cards. You may put a permanent card from among them into your hand. 5/5
Name | Mana | Type | Text |
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Floriferous Vinewall | 1G | Creature — Plant Wall | Defender When Floriferous Vinewall enters the battlefield, look at the top six cards of your library. You may reveal a land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. 0/2 |
Angelic Rocket | 8 | Host Artifact Creature — Angel | Flying When this creature enters the battlefield, you may destroy target nonland permanent. 4/4 |
See the Truth | 1U | Sorcery | Look at the top three cards of your library. Put one of those cards into your hand and the rest on the bottom of your library in any order. If this spell was cast from anywhere other than your hand, put each of those cards into your hand instead. |
Deadly Dispute | 1B | Instant | As an additional cost to cast this spell, sacrifice an artifact or creature. Draw two cards and create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") |
Thought Monitor | 6U | Artifact Creature — Construct | Affinity for artifacts Flying When Thought Monitor enters the battlefield, draw two cards. 2/2 |
Shire Shirriff | 1W | Creature — Halfling Soldier | Vigilance When Shire Shirriff enters the battlefield, you may sacrifice a token. When you do, exile target creature an opponent controls until Shire Shirriff leaves the battlefield. 2/2 |
Haazda Snare Squad | 2W | Creature — Human Soldier | Whenever Haazda Snare Squad attacks, you may pay {W}. If you do, tap target creature an opponent controls. 1/4 |
Divine Gambit | WW | Sorcery | Exile target artifact, creature, or enchantment an opponent controls. That player may put a permanent card from their hand onto the battlefield. |
Tome Scour | U | Sorcery | Target player mills five cards. |
The Caves of Androzani | 3W | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I — Put two stun counters on each of up to two target tapped creatures. II, III — For each non-Saga permanent, choose a counter on it. You may put an additional counter of that kind on that permanent. IV — Search your library for a Doctor card, reveal it, put it into your hand, then shuffle. |