M:tG card similarity search
1G · Legendary Creature — Plant Druid
Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on target creature. {3}{G}{G}: Double the number of +1/+1 counters on each creature you control. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Dromar's Cavern | Land — Lair | When Dromar's Cavern enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {W}, {U}, or {B}. | |
Rith's Grove | Land — Lair | When Rith's Grove enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {R}, {G}, or {W}. | |
Treva's Ruins | Land — Lair | When Treva's Ruins enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {G}, {W}, or {U}. | |
Fight | 3G | Sorcery | Aftermath (Cast this spell only from your graveyard. Then exile it.) Target creature you control fights target creature an opponent controls. |
Goblin Settler | 3R | Creature — Goblin | When Goblin Settler enters the battlefield, destroy target land. 1/1 |
Underhanded Designs | 1B | Enchantment | Whenever an artifact enters the battlefield under your control, you may pay {1}. If you do, each opponent loses 1 life and you gain 1 life. {1}{B}, Sacrifice Underhanded Designs: Destroy target creature. Activate only if you control two or more artifacts. |
Obscura Ascendancy | WUB | Enchantment | Whenever you cast a spell, if its mana value is equal to 1 plus the number of soul counters on Obscura Ascendancy, put a soul counter on Obscura Ascendancy, then create a 2/2 white Spirit creature token with flying. As long as there are five or more soul counters on Obscura Ascendancy, Spirits you control get +3/+3. |
Oboro Breezecaller | 1U | Creature — Moonfolk Wizard | Flying {2}, Return a land you control to its owner's hand: Untap target land. 1/1 |
Kabira Evangel | 2W | Creature — Human Cleric Ally | Whenever Kabira Evangel or another Ally enters the battlefield under your control, you may choose a color. If you do, Allies you control gain protection from the chosen color until end of turn. 2/3 |
Noggle Hedge-Mage | 2U/R | Creature — Noggle Wizard | When Noggle Hedge-Mage enters the battlefield, if you control two or more Islands, you may tap two target permanents. When Noggle Hedge-Mage enters the battlefield, if you control two or more Mountains, you may have Noggle Hedge-Mage deal 2 damage to target player or planeswalker. 2/2 |