Card Codex

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17 May 2024: Card library updated.

Brokers Charm

GWU · Instant

Choose one — • Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature or planeswalker an opponent controls. • Destroy target enchantment. • Draw two cards.

Similar cards

Color identity:
NameManaTypeText
Arm the Cathars 1WWSorcery Until end of turn, target creature gets +3/+3, up to one other target creature gets +2/+2, and up to one other target creature gets +1/+1. Those creatures gain vigilance until end of turn.
Hammer of Ruin 2Artifact — Equipment Equipped creature gets +2/+0. Whenever equipped creature deals combat damage to a player, you may destroy target Equipment that player controls. Equip {2}
Knife and Death 2BBSorcery Just a second (As long as this spell is on the stack, players can't move permanents.) One at a time, throw ten cards you own from outside the game onto the playing area from a distance of at least three feet (about one meter). For each of those cards, Knife and Death deals 1 damage to each creature or planeswalker you don't control that card is touching. You gain life equal to the damage dealt this way.
Sigil of Valor 2Artifact — Equipment Whenever equipped creature attacks alone, it gets +1/+1 until end of turn for each other creature you control. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Tactical Advantage WInstant Target blocking or blocked creature you control gets +2/+2 until end of turn.
Atraxa's Fall 1GSorcery Destroy target artifact, battle, enchantment, or creature with flying.
Celestial Sword 6Artifact {3}, {T}: Target creature you control gets +3/+3 until end of turn. Its controller sacrifices it at the beginning of the next end step.
Legion Lieutenant WBCreature — Vampire Knight Other Vampires you control get +1/+1. 2/2
Liliana's Defeat BSorcery Destroy target black creature or black planeswalker. If that permanent was a Liliana planeswalker, her controller loses 3 life.
Wall of Faith 3WCreature — Wall Defender (This creature can't attack.) {W}: Wall of Faith gets +0/+1 until end of turn. 0/5
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