Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Bronze Horse

7 · Artifact Creature — Horse

Trample As long as you control another creature, prevent all damage that would be dealt to Bronze Horse by spells that target it. 4/4

Similar cards

Color identity:
NameManaTypeText
Ravenous Tyrannosaurus 4RGCreature — Dinosaur Devour 3 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with three times that many +1/+1 counters on it.) Whenever Ravenous Tyrannosaurus attacks, it deals damage equal to its power to up to one other target creature. Excess damage is dealt to that creature's controller instead. 6/6
Griffin Rider 1WCreature — Human Knight As long as you control a Griffin creature, Griffin Rider gets +3/+3 and has flying. 1/1
Goldenhide Ox 5GEnchantment Creature — Ox Constellation — Whenever Goldenhide Ox or another enchantment enters the battlefield under your control, target creature must be blocked this turn if able. 5/4
Vivien's Stampede 4GGSorcery Each creature you control gains vigilance, trample, and melee until end of turn. (Whenever a creature with melee attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) At the beginning of the next main phase this turn, draw a card for each player who was dealt combat damage this turn.
Scurrid Colony 1GCreature — Squirrel Reach Scurrid Colony gets +2/+2 as long as you control eight or more lands. 2/2
Brambleweft Behemoth 4GGCreature — Elemental Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) 6/6
Force of Savagery 2GCreature — Elemental Trample 8/0
Vedalken Infiltrator 1UCreature — Vedalken Rogue Vedalken Infiltrator can't be blocked. Metalcraft — Vedalken Infiltrator gets +1/+0 as long as you control three or more artifacts. 1/3
Angrath's Ambusher 2BCreature — Orc Pirate Angrath's Ambusher gets +2/+0 as long as you control an Angrath planeswalker. 2/3
Wild Slash RInstant Ferocious — If you control a creature with power 4 or greater, damage can't be prevented this turn. Wild Slash deals 2 damage to any target.
Page 102