M:tG card similarity search
7 · Artifact Creature — Horse
Trample As long as you control another creature, prevent all damage that would be dealt to Bronze Horse by spells that target it. 4/4
Name | Mana | Type | Text |
---|---|---|---|
Harm's Way | W | Instant | The next 2 damage that a source of your choice would deal to you and/or permanents you control this turn is dealt to any target instead. |
Wrathful Raptors | 4R | Creature — Dinosaur | Trample Whenever a Dinosaur you control is dealt damage, it deals that much damage to any target that isn't a Dinosaur. 5/5 |
Palladia-Mors, the Ruiner | 3RGW | Legendary Creature — Elder Dragon | Flying, vigilance, trample Palladia-Mors, the Ruiner has hexproof if it hasn't dealt damage yet. 6/6 |
Goblin Furrier | 1R | Creature — Goblin Warrior | Prevent all damage that Goblin Furrier would deal to snow creatures. 2/2 |
Orbs of Warding | 5 | Artifact | You have hexproof. (You can't be the target of spells or abilities your opponents control.) If a creature would deal damage to you, prevent 1 of that damage. |
Delaying Shield | 3W | Enchantment | If damage would be dealt to you, put that many delay counters on Delaying Shield instead. At the beginning of your upkeep, remove all delay counters from Delaying Shield. For each delay counter removed this way, you lose 1 life unless you pay {1}{W}. |
Brash Taunter | 4R | Creature — Goblin | Indestructible Whenever Brash Taunter is dealt damage, it deals that much damage to target opponent. {2}{R}, {T}: Brash Taunter fights another target creature. 1/1 |
Radiant Kavu | RGW | Creature — Kavu | {R}{G}{W}: Prevent all combat damage blue creatures and black creatures would deal this turn. 3/3 |
Swans of Bryn Argoll | 2W/UW/U | Creature — Bird Spirit | Flying If a source would deal damage to Swans of Bryn Argoll, prevent that damage. The source's controller draws cards equal to the damage prevented this way. 4/3 |
Force Bubble | 2WW | Enchantment | If damage would be dealt to you, put that many depletion counters on Force Bubble instead. When there are four or more depletion counters on Force Bubble, sacrifice it. At the beginning of each end step, remove all depletion counters from Force Bubble. |