M:tG card similarity search
2R · Artifact Creature — Equipment Boar
Trample Equipped creature gets +3/+2 and has trample. Reconfigure {5} ({5}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) 3/2
Name | Mana | Type | Text |
---|---|---|---|
Stampede Driver | G | Creature — Human Spellshaper | {1}{G}, {T}, Discard a card: Creatures you control get +1/+1 and gain trample until end of turn. 1/1 |
Kaldra Compleat | 7 | Legendary Artifact — Equipment | Living weapon Indestructible Equipped creature gets +5/+5 and has first strike, trample, indestructible, haste, and "Whenever this creature deals combat damage to a creature, exile that creature." Equip {7} |
Vision of the Unspeakable | Enchantment Creature — Spirit | Flying, trample Vision of the Unspeakable gets +1/+1 for each card in your hand. 0/0 | |
Gnarled Professor | 2GG | Creature — Treefolk Druid | Trample When Gnarled Professor enters the battlefield, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) 5/4 |
Power Matrix | 4 | Artifact | {T}: Target creature gets +1/+1 and gains flying, first strike, and trample until end of turn. |
Tyrannical Pitlord | 4BB | Creature — Demon | Flying, trample As Tyrannical Pitlord enters the battlefield, choose another creature you control. The chosen creature gets +3/+3 and has flying. When Tyrannical Pitlord leaves the battlefield, sacrifice the chosen creature. 6/6 |
Roving Keep | 7 | Artifact Creature — Wall | Defender {7}: Roving Keep gets +2/+0 and gains trample until end of turn. It can attack this turn as though it didn't have defender. 5/7 |
A-Civil Servant | GW | Creature — Cat Citizen | Whenever Civil Servant attacks, you may tap another untapped Citizen you control. If you do, Civil Servant gets +1/+0 and gains trample until end of turn. 2/3 |
Gorilla Titan | 3GG | Creature — Ape | Trample Gorilla Titan gets +4/+4 as long as there are no cards in your graveyard. 4/4 |
Rune of Speed | 1R | Enchantment — Aura Rune | Enchant permanent When Rune of Speed enters the battlefield, draw a card. As long as enchanted permanent is a creature, it gets +1/+0 and has haste. As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+0 and has haste." |