M:tG card similarity search
2GG · Creature — Lizard
At the beginning of each end step, each player gains control of all nontoken permanents they own. 4/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Diamond Valley | Land | {T}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness. | |
| Magus of the Balance | 1W | Creature — Human Wizard | {4}{W}, {T}, Sacrifice Magus of the Balance: Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way. 2/2 |
| Reveka, Wizard Savant | 2UU | Legendary Creature — Dwarf Wizard | {T}: Reveka, Wizard Savant deals 2 damage to any target and doesn't untap during your next untap step. 0/1 |
| Farideh, Devil's Chosen | 2UR | Legendary Creature — Tiefling Warlock | Dark One's Own Luck — Whenever you roll one or more dice, Farideh, Devil's Chosen gains flying and menace until end of turn. If any of those results was 10 or higher, draw a card. 3/3 |
| Sunscorch Regent | 3WW | Creature — Dragon | Flying Whenever an opponent casts a spell, put a +1/+1 counter on Sunscorch Regent and you gain 1 life. 4/3 |
| Bant Sureblade | G/UW | Creature — Human Soldier | As long as you control another multicolored permanent, Bant Sureblade gets +1/+1 and has first strike. 2/1 |
| Kami of the Waning Moon | 2B | Creature — Spirit | Flying Whenever you cast a Spirit or Arcane spell, target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) 1/1 |
| Mistveil Plains | Land — Plains | ({T}: Add {W}.) Mistveil Plains enters the battlefield tapped. {W}, {T}: Put target card from your graveyard on the bottom of your library. Activate only if you control two or more white permanents. | |
| Jaddi Offshoot | G | Creature — Plant | Defender Landfall — Whenever a land enters the battlefield under your control, you gain 1 life. 0/3 |
| New Blood | 2BB | Sorcery | As an additional cost to cast this spell, tap an untapped Vampire you control. Gain control of target creature. Change the text of that creature by replacing all instances of one creature type with Vampire. |