M:tG card similarity search
X3G · Creature — Tyranid
Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.) Brood Telepathy — When Broodlord enters the battlefield, distribute X +1/+1 counters among any number of other target creatures you control. 3/3
Name | Mana | Type | Text |
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Raucous Entertainer | 1G | Creature — Plant Bard | {1}, {T}: Put a +1/+1 counter on each creature you control that entered the battlefield this turn. 2/2 |
Fungal Behemoth | 3G | Creature — Fungus | Fungal Behemoth's power and toughness are each equal to the number of +1/+1 counters on creatures you control. Suspend X—{X}{G}{G}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{G}{G} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) Whenever a time counter is removed from Fungal Behemoth while it's exiled, you may put a +1/+1 counter on target creature. */* |
Myojin of Towering Might | 5GGG | Legendary Creature — Spirit | Myojin of Towering Might enters the battlefield with an indestructible counter on it if you cast it from your hand. Remove an indestructible counter from Myojin of Towering Might: Distribute eight +1/+1 counters among any number of target creatures you control. They gain trample until end of turn. 8/8 |
Primordial Hydra | XGG | Creature — Hydra | Primordial Hydra enters the battlefield with X +1/+1 counters on it. At the beginning of your upkeep, double the number of +1/+1 counters on Primordial Hydra. Primordial Hydra has trample as long as it has ten or more +1/+1 counters on it. 0/0 |
Squad Captain | 4W | Creature — Human Soldier | Vigilance Squad Captain enters the battlefield with a +1/+1 counter on it for each other creature you control. 2/2 |
Fractal Harness | X2G | Artifact — Equipment | When Fractal Harness enters the battlefield, create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it and attach Fractal Harness to it. Whenever equipped creature attacks, double the number of +1/+1 counters on it. Equip {2} |
Spike Drone | G | Creature — Spike Drone | Spike Drone enters the battlefield with a +1/+1 counter on it. {2}, Remove a +1/+1 counter from Spike Drone: Put a +1/+1 counter on target creature. 0/0 |
Slurrk, All-Ingesting | 5G | Legendary Creature — Ooze | Slurrk, All-Ingesting enters the battlefield with five +1/+1 counters on it. Whenever Slurrk or another creature you control dies, if it had a +1/+1 counter on it, put a +1/+1 counter on each creature you control that has a +1/+1 counter on it. Partner (You can have two commanders if both have partner.) 0/0 |
Guardian of Faith | 1WW | Creature — Spirit Knight | Flash Vigilance When Guardian of Faith enters the battlefield, any number of other target creatures you control phase out. (Treat them and anything attached to them as though they don't exist until their controller's next turn.) 3/2 |
Spike Worker | 2G | Creature — Spike | Spike Worker enters the battlefield with two +1/+1 counters on it. {2}, Remove a +1/+1 counter from Spike Worker: Put a +1/+1 counter on target creature. 0/0 |