Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Broodwarden

3GG · Creature — Eldrazi Drone

Eldrazi Spawn creatures you control get +2/+1. 4/4

Similar cards

Color identity:
NameManaTypeText
Weldfast Engineer 1BRCreature — Human Artificer At the beginning of combat on your turn, target artifact creature you control gets +2/+0 until end of turn. 3/3
Stamp of Approval 3Artifact As Stamp of Approval enters the battlefield, choose a watermark. Creatures you control with the chosen watermark get +1/+1.
Craterhoof Behemoth 5GGGCreature — Beast Haste When Craterhoof Behemoth enters the battlefield, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control. 5/5
Riot Ringleader 2RCreature — Human Warrior Whenever Riot Ringleader attacks, Human creatures you control get +1/+0 until end of turn. 2/2
Sword of the Paruns 4Artifact — Equipment As long as equipped creature is tapped, tapped creatures you control get +2/+0. As long as equipped creature is untapped, untapped creatures you control get +0/+2. {3}: You may tap or untap equipped creature. Equip {3}
Sigil of Valor 2Artifact — Equipment Whenever equipped creature attacks alone, it gets +1/+1 until end of turn for each other creature you control. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Angelic Exaltation 3WEnchantment Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of creatures you control.
Forsaken Monument 5Legendary Artifact Colorless creatures you control get +2/+2. Whenever you tap a permanent for {C}, add an additional {C}. Whenever you cast a colorless spell, you gain 2 life.
Sanctified Charge 4WInstant Creatures you control get +2/+1 until end of turn. White creatures you control also gain first strike until end of turn. (They deal combat damage before creatures without first strike.)
Stampede Driver GCreature — Human Spellshaper {1}{G}, {T}, Discard a card: Creatures you control get +1/+1 and gain trample until end of turn. 1/1
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