M:tG card similarity search
RG · Creature — Elemental
Haste Brushfire Elemental can't be blocked by creatures with power 2 or less. Landfall — Whenever a land enters the battlefield under your control, Brushfire Elemental gets +2/+2 until end of turn. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Dragon-Scarred Bear | 2G | Creature — Bear | Formidable — {1}{G}: Regenerate Dragon-Scarred Bear. Activate only if creatures you control have total power 8 or greater. 3/2 |
A-Gutter Shortcut | Enchantment — Aura | Enchant creature Enchanted creature gets +3/+0. It can't be blocked as long as it's attacking alone. If Gutter Shortcut would be put into a graveyard from anywhere, exile it instead. | |
Vampire Aristocrat | 2B | Creature — Vampire Rogue Noble | Sacrifice a creature: Vampire Aristocrat gets +2/+2 until end of turn. 2/2 |
Fallaji Dragon Engine | 8 | Artifact Creature — Dragon | Prototype {2}{R} — 1/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Flying {2}: Fallaji Dragon Engine gets +1/+0 until end of turn. 5/5 |
Almighty Brushwagg | G | Creature — Brushwagg | Trample {3}{G}: Almighty Brushwagg gets +3/+3 until end of turn. 1/1 |
Sun-Collared Raptor | 1R | Creature — Dinosaur | Trample {2}{R}: Sun-Collared Raptor gets +3/+0 until end of turn. 1/2 |
Karplusan Strider | 3G | Creature — Yeti | Karplusan Strider can't be the target of blue or black spells. 3/4 |
Tatyova, Benthic Druid | 3GU | Legendary Creature — Merfolk Druid | Landfall — Whenever a land enters the battlefield under your control, you gain 1 life and draw a card. 3/3 |
Sungold Sentinel | 1W | Creature — Human Soldier | Whenever Sungold Sentinel enters the battlefield or attacks, exile up to one target card from a graveyard. Coven — {1}{W}: Choose a color. Sungold Sentinel gains hexproof from that color until end of turn and can't be blocked by creatures of that color this turn. Activate only if you control three or more creatures with different powers. 3/2 |
Hungering Hydra | XG | Creature — Hydra | Hungering Hydra enters the battlefield with X +1/+1 counters on it. Hungering Hydra can't be blocked by more than one creature. Whenever Hungering Hydra is dealt damage, put that many +1/+1 counters on it. (It must survive the damage to get the counters.) 0/0 |