Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Brushstrider

1G · Creature — Beast

Vigilance 3/1

Similar cards

Color identity:
NameManaTypeText
Benalish Faithbonder 1WCreature — Human Cleric Vigilance Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.) 1/3
Plated Kilnbeast Creature — Phyrexian Beast Menace (This creature can't be blocked except by two or more creatures.) 7/5
Steadfast Sentinel 3WCreature — Human Cleric Vigilance Eternalize {4}{W}{W} ({4}{W}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Cleric with no mana cost. Eternalize only as a sorcery.) 2/3
History of Benalia 1WWEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Create a 2/2 white Knight creature token with vigilance. III — Knights you control get +2/+1 until end of turn.
Marauding Brinefang 5UUCreature — Dinosaur Ward {3} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.) Islandcycling {2} ({2}, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.) 6/7
Krosan Colossus 6GGGCreature — Beast Morph {6}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 9/9
Towering Baloth 6GGCreature — Beast Morph {6}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 7/6
Treespring Lorian 5GCreature — Beast Morph {5}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 5/4
War Behemoth 5WCreature — Beast Morph {4}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 3/6
Sentinel Sliver 1WCreature — Sliver Sliver creatures you control have vigilance. (Attacking doesn't cause them to tap.) 2/2
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