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17 May 2024: Card library updated.

Brushwagg

1GG · Creature — Brushwagg

Whenever Brushwagg blocks or becomes blocked, it gets -2/+2 until end of turn. 3/2

Similar cards

Color identity:
NameManaTypeText
Melee 4RInstant Cast this spell only during your turn and only during combat before blockers are declared. You choose which creatures block this combat and how those creatures block. Whenever a creature attacks and isn't blocked this combat, untap it and remove it from combat.
Yare 2WInstant Target creature defending player controls gets +3/+0 until end of turn. That creature can block up to two additional creatures this turn.
Great Wall 2WEnchantment Creatures with plainswalk can be blocked as though they didn't have plainswalk.
Deadfall 2GEnchantment Creatures with forestwalk can be blocked as though they didn't have forestwalk.
Crevasse 2REnchantment Creatures with mountainwalk can be blocked as though they didn't have mountainwalk.
Valor Made Real WInstant Target creature can block any number of creatures this turn.
Quagmire 2BEnchantment Creatures with swampwalk can be blocked as though they didn't have swampwalk.
Undertow 2UEnchantment Creatures with islandwalk can be blocked as though they didn't have islandwalk.
Bower Passage 1GEnchantment Creatures with flying can't block creatures you control.
Neyith of the Dire Hunt 2GGLegendary Creature — Human Warrior Whenever one or more creatures you control fight or become blocked, draw a card. At the beginning of combat on your turn, you may pay {2}{R/G}. If you do, double target creature's power until end of turn. That creature must be blocked this combat if able. ({R/G} can be paid with either {R} or {G}.) 3/3
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