Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Bubble Up

2U · Sorcery — Adventure

Put target instant or sorcery card from your graveyard on top of your library. (Then exile this card. You may cast the creature later from exile.)

Similar cards

Color identity:
NameManaTypeText
Vodalian Arcanist 1UCreature — Merfolk Wizard {T}: Add {C}. Spend this mana only to cast an instant or sorcery spell. 1/3
Leapfrog 2UCreature — Frog Leapfrog has flying as long as you've cast an instant or sorcery spell this turn. 3/1
Eye of the Storm 5UUEnchantment Whenever a player casts an instant or sorcery card, exile it. Then that player copies each instant or sorcery card exiled with Eye of the Storm. For each copy, the player may cast the copy without paying its mana cost.
Fugitive Codebreaker 1RCreature — Goblin Rogue Prowess, haste Disguise {5}{R}. This cost is reduced by {1} for each instant and sorcery card in your graveyard. (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When Fugitive Codebreaker is turned face up, discard your hand, then draw three cards. 2/1
Karok Wrangler 4GCreature — Elf Druid Magecraft — Whenever you cast or copy an instant or sorcery spell, put a +1/+1 counter on target creature you control. 3/3
Gale, Primeval Conduit 3GULegendary Creature — Human Wizard Whenever you cast an instant or sorcery spell, put two +1/+1 counters on target creature. 4/5
Hoverstone Pilgrim 5Artifact Creature — Golem Flying Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) {2}: Put target card from a graveyard on the bottom of its owner's library. 2/5
Sarevok, Deceitful Usurper 3UBLegendary Creature — Human Knight At the beginning of combat on your turn, target creature you control gets +X/+0 until end of turn, where X is the number of creature, instant, and sorcery cards in your graveyard. 4/4
Thousand-Year Storm 4UREnchantment Whenever you cast an instant or sorcery spell, copy it for each other instant and sorcery spell you've cast before it this turn. You may choose new targets for the copies.
Hidden Retreat 2WEnchantment Put a card from your hand on top of your library: Prevent all damage that would be dealt by target instant or sorcery spell this turn.
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