M:tG card similarity search
B · Sorcery
Until end of turn, whenever a player taps a Swamp for mana, that player adds an additional {B}.
| Name | Mana | Type | Text |
|---|---|---|---|
| Lumengrid Sentinel | 2U | Creature — Human Wizard | Flying Whenever an artifact enters the battlefield under your control, you may tap target permanent. 1/2 |
| Cephalid Retainer | 2UU | Creature — Cephalid | {U}{U}: Tap target creature without flying. 2/3 |
| Drana's Chosen | 3B | Creature — Vampire Shaman Ally | Cohort — {T}, Tap an untapped Ally you control: Create a tapped 2/2 black Zombie creature token. 2/2 |
| Dina, Soul Steeper | BG | Legendary Creature — Dryad Druid | Whenever you gain life, each opponent loses 1 life. {1}, Sacrifice another creature: Dina, Soul Steeper gets +X/+0 until end of turn, where X is the sacrificed creature's power. 1/3 |
| Mighty Servant of Leuk-o | 3 | Artifact — Vehicle | Trample Ward—Discard a card. Whenever Mighty Servant of Leuk-o becomes crewed for the first time each turn, if it was crewed by exactly two creatures, it gains "Whenever this creature deals combat damage to a player, draw two cards" until end of turn. Crew 4 6/6 |
| Lumbering Laundry | 5 | Artifact Creature — Golem | {2}: Until end of turn, you may look at face-down creatures you don't control any time. Disguise {5} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) 4/5 |
| Angelic Purge | 2W | Sorcery | As an additional cost to cast this spell, sacrifice a permanent. Exile target artifact, creature, or enchantment. |
| Barbed Shocker | 3R | Creature — Insect | Trample, haste Whenever Barbed Shocker deals damage to a player, that player discards all the cards in their hand, then draws that many cards. 2/2 |
| Frenzied Fugue | 3R | Enchantment — Aura | Enchant permanent When Frenzied Fugue enters the battlefield or at the beginning of your upkeep, gain control of enchanted permanent until end of turn. Untap that permanent. It gains haste until end of turn. |
| Lightning Cloud | 3R | Enchantment | Whenever a player casts a red spell, you may pay {R}. If you do, Lightning Cloud deals 1 damage to any target. |