M:tG card similarity search
1R · Instant
Choose one — • Target creature gets +1/+1 and gains first strike until end of turn. • Target Pirate gets +1/+1 and gains double strike until end of turn.
Name | Mana | Type | Text |
---|---|---|---|
Glorious Enforcer | 5WW | Creature — Angel | Flying, lifelink At the beginning of each combat, if you have more life than an opponent, Glorious Enforcer gains double strike until end of turn. 5/5 |
Null Elemental Blast | C | Instant | Choose one — • Counter target multicolored spell. • Destroy target multicolored permanent. |
Serra Zealot | W | Creature — Human Soldier | First strike 1/1 |
Fearless Skald | 4R | Creature — Dwarf Berserker | Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) Double strike 3/2 |
Lowland Tracker | 4W | Creature — Human Soldier | First strike Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.) 2/2 |
Kjeldoran Phalanx | 5W | Creature — Human Soldier | First strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) 2/5 |
Pikemen | 1W | Creature — Human Soldier | First strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) 1/1 |
White Knight | WW | Creature — Human Knight | First strike (This creature deals combat damage before creatures without first strike.) Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.) 2/2 |
Savage Alliance | 2R | Instant | Escalate {1} (Pay this cost for each mode chosen beyond the first.) Choose one or more — • Creatures target player controls gain trample until end of turn. • Savage Alliance deals 2 damage to target creature. • Savage Alliance deals 1 damage to each creature target opponent controls. |
Sunhome Stalwart | 1W | Creature — Human Soldier | First strike Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) 2/2 |