M:tG card similarity search
W · Instant
Target creature gets +2/+2 until end of turn. If it's an artifact creature, it gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Name | Mana | Type | Text |
---|---|---|---|
Reckless Ogre | 3R | Creature — Ogre | Whenever Reckless Ogre attacks alone, it gets +3/+0 until end of turn. 3/2 |
Luminous Guardian | 3W | Creature — Human Nomad | {W}: Luminous Guardian gets +0/+1 until end of turn. {2}: Luminous Guardian can block an additional creature this turn. 1/4 |
Order of Leitbur | WW | Creature — Human Cleric Knight | Protection from black {W}: Order of Leitbur gains first strike until end of turn. {W}{W}: Order of Leitbur gets +1/+0 until end of turn. 2/1 |
Miner's Bane | 4RR | Creature — Elemental | {2}{R}: Miner's Bane gets +1/+0 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.) 6/3 |
Xun Yu, Wei Advisor | 1BB | Legendary Creature — Human Advisor | {T}: Target creature you control gets +2/+0 until end of turn. Activate only during your turn, before attackers are declared. 1/1 |
Henrika, Infernal Seer | Legendary Creature — Vampire | Flying, deathtouch, lifelink {1}{B}{B}: Each creature you control with flying, deathtouch, and/or lifelink gets +1/+0 until end of turn. 3/4 | |
Insurrection | 5RRR | Sorcery | Untap all creatures and gain control of them until end of turn. They gain haste until end of turn. |
Selfless Samurai | 1W | Creature — Fox Samurai | Whenever a Samurai or Warrior you control attacks alone, it gains lifelink until end of turn. Sacrifice Selfless Samurai: Another target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) 2/2 |
Frost Raptor | 2U | Snow Creature — Bird | Flying {S}{S}: Frost Raptor gains shroud until end of turn. ({S} can be paid with one mana from a snow source. A creature with shroud can't be the target of spells or abilities.) 2/2 |
Engineered Might | 3GW | Sorcery | Choose one — • Target creature gets +5/+5 and gains trample until end of turn. • Creatures you control get +2/+2 and gain vigilance until end of turn. |