Card Codex

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17 May 2024: Card library updated.

Built to Last

W · Instant

Target creature gets +2/+2 until end of turn. If it's an artifact creature, it gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Similar cards

Color identity:
NameManaTypeText
Rouse the Mob RInstant Strive — This spell costs {2}{R} more to cast for each target beyond the first. Any number of target creatures each get +2/+0 and gain trample until end of turn.
Genasi Rabble-Rouser 1RCreature — Elemental Shaman Double team {1}{R}: Creatures you control named Genasi Rabble-Rouser get +1/+0 until end of turn. 1/3
Ray of Command 3UInstant Untap target creature an opponent controls and gain control of it until end of turn. That creature gains haste until end of turn. When you lose control of the creature, tap it.
Darksteel Axe 1Artifact — Equipment Indestructible (Effects that say "destroy" don't destroy this artifact.) Equipped creature gets +2/+0. Equip {2}
Mystic Skyfish 2UCreature — Fish Whenever you draw your second card each turn, Mystic Skyfish gains flying until end of turn. 3/1
Fervent Strike RInstant Target creature gets +1/+0 and gains first strike and haste until end of turn.
Sky Scourer 1BCreature — Eldrazi Drone Devoid (This card has no color.) Flying Whenever you cast a colorless spell, Sky Scourer gets +1/+0 until end of turn. 1/2
Nature's Cloak 2GSorcery Green creatures you control gain forestwalk until end of turn. (They can't be blocked as long as defending player controls a Forest.)
Gargoyle Sentinel 3Artifact Creature — Gargoyle Defender (This creature can't attack.) {3}: Until end of turn, Gargoyle Sentinel loses defender and gains flying. 3/3
Overcome 3GGSorcery Creatures you control get +2/+2 and gain trample until end of turn.
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