M:tG card similarity search
1G · Instant
Target creature gets +2/+2 and gains trample until end of turn. Untap it.
Name | Mana | Type | Text |
---|---|---|---|
Elfhame Wurm | 4G | Creature — Wurm | Vigilance, trample 5/4 |
Defiant Elf | G | Creature — Elf | Trample 1/1 |
Gilded Light | 1W | Instant | You gain shroud until end of turn. (You can't be the target of spells or abilities.) Cycling {2} ({2}, Discard this card: Draw a card.) |
Carnage Wurm | 6G | Creature — Wurm | Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.) Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) 6/6 |
One-Clown Band | 1R | Artifact Creature — Clown Robot Bard | {2}{R}: Target Robot gets +2/+0 until end of turn. 1/3 |
Lisette, Dean of the Root | 2GG | Legendary Creature — Human Druid | Whenever you gain life, you may pay {1}. If you do, put a +1/+1 counter on each creature you control and those creatures gain trample until end of turn. 4/4 |
Join Shields | 3GW | Instant | Untap all creatures you control. They gain hexproof and indestructible until end of turn. (They can't be the targets of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy them.) |
Rust Goliath | 10 | Artifact Creature — Construct | Prototype {3}{G}{G} — 3/5 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Reach, trample 10/10 |
Army of Allah | 1WW | Instant | Attacking creatures get +2/+0 until end of turn. |
Morale | 1WW | Instant | Attacking creatures get +1/+1 until end of turn. |