M:tG card similarity search
3R · Creature — Minotaur Warrior
Whenever Bull-Rush Bruiser attacks, if your team controls another Warrior, Bull-Rush Bruiser gains first strike until end of turn. 4/3
Name | Mana | Type | Text |
---|---|---|---|
Shepherd of the Lost | 4W | Creature — Angel | Flying, first strike, vigilance 3/3 |
Ghost Hounds | 1B | Creature — Dog Spirit | Vigilance Whenever Ghost Hounds blocks or becomes blocked by a white creature, Ghost Hounds gains first strike until end of turn. 1/1 |
Emberstrike Duo | 1B/R | Creature — Elemental Warrior Shaman | Whenever you cast a black spell, Emberstrike Duo gets +1/+1 until end of turn. Whenever you cast a red spell, Emberstrike Duo gains first strike until end of turn. 1/1 |
Furious Resistance | R | Instant | Target blocking creature gets +3/+0 and gains first strike until end of turn. |
Rush the Room | R | Instant | Target creature gets +1/+0 and gains first strike until end of turn. If it's a Goblin or Orc, it also gains haste until end of turn. |
Éowyn, Lady of Rohan | 2W | Legendary Creature — Human Noble | At the beginning of combat on your turn, target creature gains your choice of first strike or vigilance until end of turn. If that creature is equipped, it gains first strike and vigilance until end of turn instead. Equip abilities you activate cost {1} less to activate. 2/4 |
Sunblade Angel | 5W | Creature — Angel | Flying, first strike, vigilance, lifelink 3/3 |
Berserkers' Onslaught | 3RR | Enchantment | Attacking creatures you control have double strike. |
Minotaur Aggressor | 6R | Creature — Minotaur Berserker | First strike, haste 6/2 |
Silver Knight | WW | Creature — Human Knight | First strike, protection from red 2/2 |