M:tG card similarity search
3R · Host Creature — Pangolin Beast
When this creature enters the battlefield, you may destroy target artifact. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Goblin Digging Team | R | Creature — Goblin | {T}, Sacrifice Goblin Digging Team: Destroy target Wall. 1/1 |
Shaleskin Plower | 3R | Creature — Beast | Morph {4}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Shaleskin Plower is turned face up, destroy target land. 3/2 |
Nosy Goblin | 2R | Creature — Goblin | {T}, Sacrifice Nosy Goblin: Destroy target face-down creature. 2/1 |
Voracious Greatshark | 3UU | Creature — Shark | Flash When Voracious Greatshark enters the battlefield, counter target artifact or creature spell. 5/4 |
Orzhov Euthanist | 2B | Creature — Human Assassin | Haunt (When this creature dies, exile it haunting target creature.) When Orzhov Euthanist enters the battlefield or the creature it haunts dies, destroy target creature that was dealt damage this turn. 2/2 |
Nightscape Battlemage | 2B | Creature — Zombie Wizard | Kicker {2}{U} and/or {2}{R} (You may pay an additional {2}{U} and/or {2}{R} as you cast this spell.) When Nightscape Battlemage enters the battlefield, if it was kicked with its {2}{U} kicker, return up to two target nonblack creatures to their owners' hands. When Nightscape Battlemage enters the battlefield, if it was kicked with its {2}{R} kicker, destroy target land. 2/2 |
Dispersal Technician | 4U | Creature — Vedalken Artificer | When Dispersal Technician enters the battlefield, you may return target artifact to its owner's hand. 3/2 |
Gleeful Demolition | R | Sorcery | Destroy target artifact. If you controlled that artifact, create three 1/1 red Phyrexian Goblin creature tokens. |
Crumble | G | Instant | Destroy target artifact. It can't be regenerated. That artifact's controller gains life equal to its mana value. |
Cloudchaser Kestrel | 1WW | Creature — Bird | Flying When Cloudchaser Kestrel enters the battlefield, destroy target enchantment. {W}: Target permanent becomes white until end of turn. 2/2 |