M:tG card similarity search
3B · Instant
Target player loses 1 life for each tapped artifact they control.
Name | Mana | Type | Text |
---|---|---|---|
Narci, Fable Singer | 1WBG | Legendary Creature — Human Bard | Lifelink Whenever you sacrifice an enchantment, draw a card. Whenever the final chapter ability of a Saga you control resolves, each opponent loses X life and you gain X life, where X is that Saga's mana value. 3/3 |
Treasure Nabber | 2R | Creature — Goblin Rogue | Whenever an opponent taps an artifact for mana, gain control of that artifact until the end of your next turn. 3/2 |
Lend a Ham | 2B | Instant — Adventure | Exile target creature. You gain 1 life for each Boar you control. |
Abyssal Persecutor | 2BB | Creature — Demon | Flying, trample You can't win the game and your opponents can't lose the game. 6/6 |
Kitesail Larcenist | 2U | Creature — Human Pirate | Flying, ward {1} When Kitesail Larcenist enters the battlefield, for each player, choose up to one other target artifact or creature that player controls. For as long as Kitesail Larcenist remains on the battlefield, the chosen permanents become Treasure artifacts with "{T}, Sacrifice this artifact: Add one mana of any color" and lose all other abilities. 2/3 |
Dire Tactics | WB | Instant | Exile target creature. If you don't control a Human, you lose life equal to that creature's toughness. |
Graf Mole | 2G | Creature — Mole Beast | Whenever you sacrifice a Clue, you gain 3 life. 2/4 |
Life Goes On | G | Instant | You gain 4 life. If a creature died this turn, you gain 8 life instead. |
Promise of Power | 2BBB | Sorcery | Choose one — • You draw five cards and you lose 5 life. • Create an X/X black Demon creature token with flying, where X is the number of cards in your hand. Entwine {4} (Choose both if you pay the entwine cost.) |
Nightmare Lash | 4 | Artifact — Equipment | Equipped creature gets +1/+1 for each Swamp you control. Equip—Pay 3 life. (Pay 3 life: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) |