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17 May 2024: Card library updated.

Burden of Proof

1U · Enchantment — Aura

Flash Enchant creature Enchanted creature gets +2/+2 as long as it's a Detective you control. Otherwise, it has base power and toughness 1/1 and can't block Detectives.

Similar cards

Color identity:
NameManaTypeText
Gift of Strength 1GInstant Target creature gets +3/+3 and gains reach until end of turn.
Shape the Sands GInstant Target creature gets +0/+5 and gains reach until end of turn. (It can block creatures with flying.)
Silk Net GInstant Target creature gets +1/+1 and gains reach until end of turn. (It can block creatures with flying.)
Snare the Skies GInstant Target creature gets +1/+1 and gains reach until end of turn. (It can block creatures with flying.)
One with the Kami 3GEnchantment — Aura Flash Enchant creature you control Whenever enchanted creature or another modified creature you control dies, create X 1/1 colorless Spirit creature tokens, where X is that creature's power. (Equipment, Auras you control, and counters are modifications.)
Dragon Shadow 1BEnchantment — Aura Enchant creature Enchanted creature gets +1/+0 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.) When a creature with mana value 6 or greater enters the battlefield, you may return Dragon Shadow from your graveyard to the battlefield attached to that creature.
Soaring Hope 4WEnchantment — Aura Enchant creature When Soaring Hope enters the battlefield, you gain 3 life. Enchanted creature has flying. {W}: Put Soaring Hope on top of its owner's library.
Glen Elendra Liege 1U/BU/BU/BCreature — Faerie Knight Flying Other blue creatures you control get +1/+1. Other black creatures you control get +1/+1. 2/3
Talion, the Kindly Lord 2UBLegendary Creature — Faerie Noble Flying As Talion, the Kindly Lord enters the battlefield, choose a number between 1 and 10. Whenever an opponent casts a spell with mana value, power, or toughness equal to the chosen number, that player loses 2 life and you draw a card. 3/4
Lay Claim 5UUEnchantment — Aura Enchant permanent You control enchanted permanent. Cycling {2} ({2}, Discard this card: Draw a card.)
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