Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Buried Alive

2B · Sorcery

Search your library for up to three creature cards, put them into your graveyard, then shuffle.

Similar cards

Color identity:
NameManaTypeText
Garenbrig Growth GSorcery — Adventure Return target creature or land card from your graveyard to your hand. (Then exile this card. You may cast the enchantment later from exile.)
Pixie Dust 1UInstant — Adventure Up to three target creatures gain flying until end of turn. (Then exile this card. You may cast the creature later from exile.)
Banishment Decree 3WWInstant Put target artifact, creature, or enchantment on top of its owner's library.
Scampire 2BCreature — Vampire Employee When Scampire enters the battlefield, you get {TK}, then you may put a sticker on a creature card in your graveyard. {3}{B}: Return target creature card with a sticker on it from your graveyard to the battlefield. That creature gains haste. Exile it at the beginning of the next end step. Activate only as a sorcery. 1/3
Hunting Drake 4UCreature — Drake Flying When Hunting Drake enters the battlefield, put target red or green creature on top of its owner's library. 2/2
Brilliant Restoration 3WWWWSorcery Return all artifact and enchantment cards from your graveyard to the battlefield.
Honor the Fallen 1WInstant Exile all creature cards from all graveyards. You gain 1 life for each card exiled this way.
Hook-Haunt Drifter Creature — Spirit Flying If Hook-Haunt Drifter would be put into a graveyard from anywhere, exile it instead. 1/2
Graywater's Fixer 2BRCreature — Lizard Mercenary Each outlaw creature card in your graveyard has encore {X}, where X is its mana value. (Exile it and pay its encore cost: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) 4/4
Anje's Ravager 2RCreature — Vampire Berserker Anje's Ravager attacks each combat if able. Whenever Anje's Ravager attacks, discard your hand, then draw three cards. Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) 3/3
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