M:tG card similarity search
1R · Instant
Burn deals 2 damage to any target. Fuse (You may cast one or both halves of this card from your hand.)
Name | Mana | Type | Text |
---|---|---|---|
Crag Saurian | RRR | Creature — Lizard | Whenever a source deals damage to Crag Saurian, that source's controller gains control of Crag Saurian. 4/4 |
Ward of Piety | 1W | Enchantment — Aura | Enchant creature {1}{W}: The next 1 damage that would be dealt to enchanted creature this turn is dealt to any target instead. |
Arcbound Stinger | 2 | Artifact Creature — Insect | Flying Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.) 0/0 |
Falkenrath Forebear | 2B | Creature — Vampire | Flying Falkenrath Forebear can't block. Whenever Falkenrath Forebear deals combat damage to a player, create a Blood token. {B}, Sacrifice two Blood tokens: Return Falkenrath Forebear from your graveyard to the battlefield. 3/1 |
Treefolk Healer | 4G | Creature — Treefolk Cleric | {2}{W}, {T}: Prevent the next 2 damage that would be dealt to any target this turn. 2/3 |
Gnostro, Voice of the Crags | 1URW | Legendary Creature — Chimera | {T}: Choose one. X is the number of spells you've cast this turn. • Scry X. • Gnostro, Voice of the Crags deals X damage to target creature. • You gain X life. 3/3 |
Kithkin Healer | 2W | Creature — Kithkin Cleric | {T}: Prevent the next 1 damage that would be dealt to any target this turn. 2/2 |
Soul Echo | XWW | Enchantment | Soul Echo enters the battlefield with X echo counters on it. You don't lose the game for having 0 or less life. At the beginning of your upkeep, sacrifice Soul Echo if there are no echo counters on it. Otherwise, target opponent may choose that for each 1 damage that would be dealt to you until your next upkeep, you remove an echo counter from Soul Echo instead. |
O-Kagachi, Vengeful Kami | 1WUBRG | Legendary Creature — Dragon Spirit | Flying, trample Whenever O-Kagachi, Vengeful Kami deals combat damage to a player, if that player attacked you during their last turn, exile target nonland permanent that player controls. 6/6 |
Sure-Footed Infiltrator | 3U | Creature — Merfolk Rogue | Tap another untapped Rogue you control: Sure-Footed Infiltrator can't be blocked this turn. Whenever Sure-Footed Infiltrator deals combat damage to a player, draw a card. 2/3 |