M:tG card similarity search
4R · Enchantment — Aura
Enchant creature Enchanted creature has "{T}: This creature deals damage equal to its power to any target."
Name | Mana | Type | Text |
---|---|---|---|
Spectra Ward | 3WW | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2 and has protection from all colors. This effect doesn't remove Auras. (It can't be blocked, targeted, or dealt damage by anything that's white, blue, black, red, or green.) |
Sphere of Grace | 3W | Enchantment | If a black source would deal damage to you, prevent 2 of that damage. |
Incriminating Impetus | 2B/R | Enchantment — Aura | Enchant creature When Incriminating Impetus enters the battlefield, suspect enchanted creature. (It has menace and can't block.) Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) |
Fiery Bombardment | 1R | Enchantment | Chroma — {2}, Sacrifice a creature: Fiery Bombardment deals damage to any target equal to the number of red mana symbols in the sacrificed creature's mana cost. |
Guardian Seraph | 2WW | Creature — Angel | Flying If a source an opponent controls would deal damage to you, prevent 1 of that damage. 3/4 |
Colossification | 5GG | Enchantment — Aura | Enchant creature When Colossification enters the battlefield, tap enchanted creature. Enchanted creature gets +20/+20. |
Predator's Rapport | 2G | Instant | Choose target creature you control. You gain life equal to that creature's power plus its toughness. |
Seize the Storm | 4R | Sorcery | Create a red Elemental creature token with trample and "This creature's power and toughness are each equal to the number of instant and sorcery cards in your graveyard plus the number of cards with flashback you own in exile." Flashback {6}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Lure | 1GG | Enchantment — Aura | Enchant creature All creatures able to block enchanted creature do so. |
Daunting Defender | 4W | Creature — Human Cleric | If a source would deal damage to a Cleric creature you control, prevent 1 of that damage. 3/3 |