Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Burning Anger

4R · Enchantment — Aura

Enchant creature Enchanted creature has "{T}: This creature deals damage equal to its power to any target."

Similar cards

Color identity:
NameManaTypeText
Spectra Ward 3WWEnchantment — Aura Enchant creature Enchanted creature gets +2/+2 and has protection from all colors. This effect doesn't remove Auras. (It can't be blocked, targeted, or dealt damage by anything that's white, blue, black, red, or green.)
Sphere of Grace 3WEnchantment If a black source would deal damage to you, prevent 2 of that damage.
Incriminating Impetus 2B/REnchantment — Aura Enchant creature When Incriminating Impetus enters the battlefield, suspect enchanted creature. (It has menace and can't block.) Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
Fiery Bombardment 1REnchantment Chroma — {2}, Sacrifice a creature: Fiery Bombardment deals damage to any target equal to the number of red mana symbols in the sacrificed creature's mana cost.
Guardian Seraph 2WWCreature — Angel Flying If a source an opponent controls would deal damage to you, prevent 1 of that damage. 3/4
Colossification 5GGEnchantment — Aura Enchant creature When Colossification enters the battlefield, tap enchanted creature. Enchanted creature gets +20/+20.
Predator's Rapport 2GInstant Choose target creature you control. You gain life equal to that creature's power plus its toughness.
Seize the Storm 4RSorcery Create a red Elemental creature token with trample and "This creature's power and toughness are each equal to the number of instant and sorcery cards in your graveyard plus the number of cards with flashback you own in exile." Flashback {6}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Lure 1GGEnchantment — Aura Enchant creature All creatures able to block enchanted creature do so.
Daunting Defender 4WCreature — Human Cleric If a source would deal damage to a Cleric creature you control, prevent 1 of that damage. 3/3
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