Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Burning Anger

4R · Enchantment — Aura

Enchant creature Enchanted creature has "{T}: This creature deals damage equal to its power to any target."

Similar cards

Color identity:
NameManaTypeText
Disciples of the Inferno Creature — Human Monk Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) If a noncreature source you control would deal damage to a creature, battle, or opponent, it deals that much damage plus 2 instead. 4/4
Prison Barricade 1WCreature — Wall Defender (This creature can't attack.) Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) If Prison Barricade was kicked, it enters the battlefield with a +1/+1 counter on it and with "Prison Barricade can attack as though it didn't have defender." 1/3
Treacherous Werewolf 2BCreature — Werewolf Minion Threshold — As long as seven or more cards are in your graveyard, Treacherous Werewolf gets +2/+2 and has "When Treacherous Werewolf dies, you lose 4 life." 2/2
Spite of Mogis RSorcery Spite of Mogis deals damage to target creature equal to the number of instant and sorcery cards in your graveyard. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Exalted Angel 4WWCreature — Angel Flying Whenever Exalted Angel deals damage, you gain that much life. Morph {2}{W}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 4/5
Maggot Therapy 2BEnchantment — Aura Flash Enchant creature Enchanted creature gets +2/-2.
Stensia Banquet 2RSorcery Stensia Banquet deals damage to target opponent or planeswalker equal to the number of Vampires you control. Draw a card.
Keldon Mantle 1REnchantment — Aura Enchant creature {B}: Regenerate enchanted creature. {R}: Enchanted creature gets +1/+0 until end of turn. {G}: Enchanted creature gains trample until end of turn.
Goblin War Strike RSorcery Goblin War Strike deals damage to target player or planeswalker equal to the number of Goblins you control.
Circle of Protection: Shadow 1WEnchantment {1}: The next time a creature of your choice with shadow would deal damage to you this turn, prevent that damage.
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