M:tG card similarity search
3R · Enchantment
Whenever any player taps a permanent, that player chooses one of their opponents. The chosen player gains control of that permanent at the beginning of the next end step. At the beginning of each player's end step, if that player didn't tap any nonland permanents that turn, Burning Cinder Fury of Crimson Chaos Fire deals 3 damage to that player.
Name | Mana | Type | Text |
---|---|---|---|
Diplomacy of the Wastes | 2B | Sorcery | Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. If you control a Warrior, that player loses 2 life. |
Run Out of Town | 3U | Instant | The owner of target nonland permanent puts it on the top or bottom of their library. |
Hellrider | 2RR | Creature — Devil | Haste Whenever a creature you control attacks, Hellrider deals 1 damage to the player or planeswalker it's attacking. 3/3 |
Never Happened | 2B | Sorcery | Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it. |
Forgotten Lore | G | Sorcery | Target opponent chooses a card in your graveyard. You may pay {G}. If you do, repeat this process except that opponent can't choose a card already chosen for Forgotten Lore. Then put the last chosen card into your hand. |
Shrouded Lore | B | Sorcery | Target opponent chooses a card in your graveyard. You may pay {B}. If you do, repeat this process except that opponent can't choose a card already chosen for Shrouded Lore. Then put the last chosen card into your hand. |
Homeward Path | Land | {T}: Add {C}. {T}: Each player gains control of all creatures they own. | |
Mogg Assassin | 2R | Creature — Goblin Assassin | {T}: You choose target creature an opponent controls, and that opponent chooses target creature. Flip a coin. If you win the flip, destroy the creature you chose. If you lose the flip, destroy the creature your opponent chose. 2/1 |
Jinxed Choker | 3 | Artifact | At the beginning of your end step, target opponent gains control of Jinxed Choker and puts a charge counter on it. At the beginning of your upkeep, Jinxed Choker deals damage to you equal to the number of charge counters on it. {3}: Put a charge counter on Jinxed Choker or remove one from it. |
Noxious Vapors | 1BB | Sorcery | Each player reveals their hand, chooses one card of each color from it, then discards all other nonland cards. |