M:tG card similarity search
3R · Enchantment
Whenever a player taps a nonbasic land for mana, Burning Earth deals 1 damage to that player.
| Name | Mana | Type | Text |
|---|---|---|---|
| Faerie Bladecrafter | 2B | Creature — Faerie Rogue | Flying Whenever one or more Faeries you control deal combat damage to a player, put a +1/+1 counter on Faerie Bladecrafter. When Faerie Bladecrafter dies, each opponent loses X life and you gain X life, where X is its power. 2/2 |
| Chill of Foreboding | 2U | Sorcery | Each player mills five cards. Flashback {7}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
| Battletide Alchemist | 3WW | Creature — Kithkin Cleric | If a source would deal damage to a player, you may prevent X of that damage, where X is the number of Clerics you control. 3/4 |
| Goblin Bomb | 1R | Enchantment | At the beginning of your upkeep, you may flip a coin. If you win the flip, put a fuse counter on Goblin Bomb. If you lose the flip, remove a fuse counter from Goblin Bomb. Remove five fuse counters from Goblin Bomb and sacrifice it: It deals 20 damage to target player or planeswalker. |
| Sidar Jabari of Zhalfir | 1WUB | Legendary Creature — Human Knight | Eminence — Whenever you attack with one or more Knights, if Sidar Jabari of Zhalfir is in the command zone or on the battlefield, draw a card, then discard a card. Flying, first strike Whenever Sidar Jabari deals combat damage to a player, return target Knight creature card from your graveyard to the battlefield. 4/3 |
| Pyromancer's Swath | 2R | Enchantment | If an instant or sorcery source you control would deal damage to a permanent or player, it deals that much damage plus 2 to that permanent or player instead. At the beginning of each end step, discard your hand. |
| Life | G | Sorcery | All lands you control become 1/1 creatures until end of turn. They're still lands. |
| Apothecary Initiate | W | Creature — Kithkin Cleric | Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life. 1/1 |
| Contingency Plan | 1U | Sorcery | Surveil 5. (Look at the top five cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) |
| Taigam's Scheming | 1U | Sorcery | Surveil 5. (Look at the top five cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) |