Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Burning Inquiry

R · Sorcery

Each player draws three cards, then discards three cards at random.

Similar cards

Color identity:
NameManaTypeText
Sensation Gorger 1RRCreature — Goblin Shaman Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Sensation Gorger, you may reveal it. If you do, each player discards their hand, then draws four cards. 2/2
Nature's Blessing 2GWEnchantment {G}{W}, Discard a card: Put a +1/+1 counter on target creature or that creature gains banding, first strike, or trample. (This effect lasts indefinitely. Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Horn of Plenty 6Artifact Whenever a player casts a spell, they may pay {1}. If the player does, they draw a card at the beginning of the next end step.
Kemuri-Onna 4BCreature — Spirit When Kemuri-Onna enters the battlefield, target player discards a card. Whenever you cast a Spirit or Arcane spell, you may return Kemuri-Onna to its owner's hand. 3/3
Meditate 2UInstant Draw four cards. You skip your next turn.
Tolarian Sentinel 3UCreature — Human Spellshaper Flying {U}, {T}, Discard a card: Return target permanent you control to its owner's hand. 1/3
Cabal Conditioning 6BSorcery Any number of target players each discard a number of cards equal to the highest mana value among permanents you control.
Nemesis of Reason 3UBCreature — Leviathan Horror Whenever Nemesis of Reason attacks, defending player mills ten cards. 3/7
Chamber of Manipulation 2UUEnchantment — Aura Enchant land Enchanted land has "{T}, Discard a card: Gain control of target creature until end of turn."
Breach the Multiverse 5BBSorcery Each player mills ten cards. For each player, choose a creature or planeswalker card in that player's graveyard. Put those cards onto the battlefield under your control. Then each creature you control becomes a Phyrexian in addition to its other types.
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