M:tG card similarity search
1R · Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Up to two target creatures each get +2/+0 and gain haste until end of turn.
Name | Mana | Type | Text |
---|---|---|---|
Cavalry Drillmaster | 1W | Creature — Human Knight | When Cavalry Drillmaster enters the battlefield, target creature gets +2/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.) 2/1 |
Break Through the Line | 1R | Enchantment | {R}: Target creature with power 2 or less gains haste until end of turn and can't be blocked this turn. |
Masterful Ninja | 2B | Creature — Troll Ninja | Haste Reveal Masterful Ninja from your hand: Masterful Ninja is on the battlefield and in your hand until end of turn. {1}{B}: Masterful Ninja gets +1/+1 until end of turn. 1/1 |
Slimy Dualleech | 3B | Creature — Leech | At the beginning of combat on your turn, target creature you control with power 2 or less gets +1/+0 and gains deathtouch until end of turn. 2/4 |
Pang Tong, "Young Phoenix" | 1WW | Legendary Creature — Human Advisor | {T}: Target creature gets +0/+2 until end of turn. Activate only during your turn, before attackers are declared. 1/2 |
Stagecoach Security | 4W | Creature — Human Soldier | When Stagecoach Security enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn. Plot {3}{W} (You may pay {3}{W} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) 4/5 |
Glintwing Invoker | 4U | Creature — Human Wizard Mutant | {7}{U}: Glintwing Invoker gets +3/+3 and gains flying until end of turn. 3/3 |
Plaxcaster Frogling | 1GU | Creature — Frog Mutant | Graft 3 (This creature enters the battlefield with three +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) {2}: Target creature with a +1/+1 counter on it gains shroud until end of turn. (It can't be the target of spells or abilities.) 0/0 |
Loyal Apprentice | 1R | Creature — Human Artificer | Haste Lieutenant — At the beginning of combat on your turn, if you control your commander, create a 1/1 colorless Thopter artifact creature token with flying. That token gains haste until end of turn. 2/1 |
Kitchen Imp | 3B | Creature — Imp | Flying, haste Madness {B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) 2/2 |