M:tG card similarity search
R · Sorcery
Creatures you control gain haste until end of turn. (They can attack and {T} even if they just came under your control.)
Name | Mana | Type | Text |
---|---|---|---|
Cunning Sparkmage | 2R | Creature — Human Shaman | Haste {T}: Cunning Sparkmage deals 1 damage to any target. 0/1 |
Vulshok Sorcerer | 1RR | Creature — Human Shaman | Haste {T}: Vulshok Sorcerer deals 1 damage to any target. 1/1 |
Drogskol Shieldmate | 2W | Creature — Spirit Soldier | Flash (You may cast this spell any time you could cast an instant.) When Drogskol Shieldmate enters the battlefield, other creatures you control get +0/+1 until end of turn. 2/3 |
Moodmark Painter | 2BB | Creature — Human Shaman | Undergrowth — When Moodmark Painter enters the battlefield, target creature gains menace and gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. (It can't be blocked except by two or more creatures.) 2/3 |
Stonerise Spirit | 1W | Creature — Spirit Bird | Flying {4}, Exile a card from your graveyard: Target creature gains flying until end of turn. 1/2 |
Haazda Officer | 2W | Creature — Human Soldier | When Haazda Officer enters the battlefield, target creature you control gets +1/+1 until end of turn. 3/2 |
Surrakar Marauder | 1B | Creature — Surrakar | Landfall — Whenever a land enters the battlefield under your control, Surrakar Marauder gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) 2/1 |
Pristine Skywise | 4WU | Creature — Dragon | Flying Whenever you cast a noncreature spell, untap Pristine Skywise. It gains protection from the color of your choice until end of turn. 6/4 |
Invoke the Winds | 1UUUU | Sorcery | Gain control of target artifact or creature. Untap it. |
Harbin, Vanguard Aviator | WU | Legendary Creature — Human Soldier | Flying Whenever you attack with five or more Soldiers, creatures you control get +1/+1 and gain flying until end of turn. 3/2 |