Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Busted!

1U · Instant

Counter target spell unless its controller pays {X}, where X is the number of words in the name with the most words among permanents you control.

Similar cards

Color identity:
NameManaTypeText
Aether Rift 1RGEnchantment At the beginning of your upkeep, discard a card at random. If you discard a creature card this way, return it from your graveyard to the battlefield unless any player pays 5 life.
Ferropede 3Artifact Creature — Insect Ferropede can't be blocked. Whenever Ferropede deals combat damage to a player, you may remove a counter from target permanent. 1/1
Artificial Evolution UInstant Change the text of target spell or permanent by replacing all instances of one creature type with another. The new creature type can't be Wall. (This effect lasts indefinitely.)
Arbor Armament GInstant Put a +1/+1 counter on target creature. That creature gains reach until end of turn.
Out Cold 3UInstant This spell can't be countered. (This includes by the ward ability.) Tap up to two target creatures and put a stun counter on each of them. Investigate. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Release the Gremlins XXRSorcery Destroy X target artifacts. Create X 2/2 red Gremlin creature tokens.
Vaevictis Asmadi, the Dire 3BRGLegendary Creature — Elder Dragon Flying Whenever Vaevictis Asmadi, the Dire attacks, for each player, choose target permanent that player controls. Those players sacrifice those permanents. Each player who sacrificed a permanent this way reveals the top card of their library, then puts it onto the battlefield if it's a permanent card. 6/6
Kraken of the Straits 5UUCreature — Kraken Creatures with power less than the number of Islands you control can't block Kraken of the Straits. 6/6
Orcish Siegemaster 2RCreature — Orc Soldier Trample Other Orcs and Goblins you control have trample. Whenever Orcish Siegemaster attacks, it gets +X/+0 until end of turn, where X is the greatest power among creatures you control. 0/5
Kukemssa Serpent 3UCreature — Serpent Kukemssa Serpent can't attack unless defending player controls an Island. {U}, Sacrifice an Island: Target land an opponent controls becomes an Island until end of turn. When you control no Islands, sacrifice Kukemssa Serpent. 4/3
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