M:tG card similarity search
4R/GR/G · Sorcery
Creatures you control get +2/+2 and gain trample until end of turn. You may turn a creature you control face up.
Name | Mana | Type | Text |
---|---|---|---|
Commander's Insignia | 2WW | Enchantment | Creatures you control get +1/+1 for each time you've cast your commander from the command zone this game. |
Coat with Venom | B | Instant | Target creature gets +1/+2 and gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) |
Lash of Thorns | B | Instant | Target creature gets +2/+1 and gains deathtouch until end of turn. |
Status | B/G | Instant | Target creature gets +1/+1 and gains deathtouch until end of turn. |
Candlelit Cavalry | 4G | Creature — Human Knight | Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, Candlelit Cavalry gains trample until end of turn. 5/5 |
Vampiric Fury | 1R | Instant | Vampire creatures you control get +2/+0 and gain first strike until end of turn. |
Pride of the Perfect | 3B | Enchantment | Elves you control get +2/+0. |
Brotherhood Scribe | 1W | Creature — Human Artificer | Metalcraft — {T}: You get {E} (an energy counter). Activate only if you control three or more artifacts. Whenever you get one or more {E} during your turn, creatures you control get +1/+1 until end of turn. 1/3 |
Charge Through | G | Instant | Target creature gains trample until end of turn. Draw a card. |
Savage Punch | 1G | Sorcery | Target creature you control fights target creature you don't control. Ferocious — The creature you control gets +2/+2 until end of turn before it fights if you control a creature with power 4 or greater. |