Card Codex

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17 May 2024: Card library updated.

Byrke, Long Ear of the Law

4GW · Legendary Creature — Rabbit Soldier

Vigilance When Byrke, Long Ear of the Law enters, put a +1/+1 counter on each of up to two target creatures. Whenever a creature you control with a +1/+1 counter on it attacks, double the number of +1/+1 counters on it. 4/4

Similar cards

Color identity:
NameManaTypeText
Dismantle 2RSorcery Destroy target artifact. If that artifact had counters on it, put that many +1/+1 counters or charge counters on an artifact you control.
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The First Iroan Games 2GEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I — Create a 1/1 white Human Soldier creature token. II — Put three +1/+1 counters on target creature you control. III — If you control a creature with power 4 or greater, draw two cards. IV — Create a Gold token. (It's an artifact with "Sacrifice this artifact: Add one mana of any color.")
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Blood Host 3BBCreature — Vampire {1}{B}, Sacrifice another creature: Put a +1/+1 counter on Blood Host and you gain 2 life. 3/3
Retribution of the Ancients BEnchantment {B}, Remove X +1/+1 counters from among creatures you control: Target creature gets -X/-X until end of turn.
Drizzt Do'Urden 3GWLegendary Creature — Elf Ranger Double strike When Drizzt Do'Urden enters the battlefield, create Guenhwyvar, a legendary 4/1 green Cat creature token with trample. Whenever a creature dies, if it had power greater than Drizzt's power, put a number of +1/+1 counters on Drizzt equal to the difference. 3/3
A-Paragon of Modernity 4Artifact Creature — Angel Warrior Flying {3}: Paragon of Modernity gets +1/+1 until end of turn. If exactly three colors of mana were spent to activate this ability, put a +1/+1 counter on it instead. 2/3
Laid to Rest 3GEnchantment Whenever a Human you control dies, draw a card. Whenever a creature you control with a +1/+1 counter on it dies, you gain 2 life.
Discordant Spirit 2BRCreature — Spirit At the beginning of each end step, if it's an opponent's turn, put a +1/+1 counter on Discordant Spirit for each 1 damage dealt to you this turn. At the beginning of your end step, remove all +1/+1 counters from Discordant Spirit. 2/2
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