Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Cabal Coffers

· Land

{2}, {T}: Add {B} for each Swamp you control.

Similar cards

Color identity:
NameManaTypeText
Sap Sucker Artifact — Contraption Whenever you crank Sap Sucker, add {G}. Until end of turn, you don't lose this mana as steps and phases end.
Primal Beyond Land As Primal Beyond enters the battlefield, you may reveal an Elemental card from your hand. If you don't, Primal Beyond enters the battlefield tapped. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast an Elemental spell or activate an ability of an Elemental.
Voldaren Estate Land {T}: Add {C}. {T}, Pay 1 life: Add one mana of any color. Spend this mana only to cast a Vampire spell. {5}, {T}: Create a Blood token. This ability costs {1} less to activate for each Vampire you control. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")
Kozilek's Translator 4BCreature — Eldrazi Drone Devoid (This card has no color.) Pay 1 life: Add {C}. Activate only once each turn. ({C} represents colorless mana.) 3/5
Ardent Electromancer 2RCreature — Human Wizard When Ardent Electromancer enters the battlefield, add {R} for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) 3/2
Simian Spirit Guide 2RCreature — Ape Spirit Exile Simian Spirit Guide from your hand: Add {R}. 2/2
Krark-Clan Stoker 2RCreature — Goblin Shaman {T}, Sacrifice an artifact: Add {R}{R}. 2/2
Overeager Apprentice 2BCreature — Human Minion Discard a card, Sacrifice Overeager Apprentice: Add {B}{B}{B}. 1/2
Mardu Warshrieker 3RCreature — Orc Shaman Raid — When Mardu Warshrieker enters the battlefield, if you attacked this turn, add {R}{W}{B}. 3/3
Elvish Spirit Guide 2GCreature — Elf Spirit Exile Elvish Spirit Guide from your hand: Add {G}. 2/2
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