M:tG card similarity search
6B · Sorcery
Any number of target players each discard a number of cards equal to the highest mana value among permanents you control.
Name | Mana | Type | Text |
---|---|---|---|
Geth's Grimoire | 4 | Artifact | Whenever an opponent discards a card, you may draw a card. |
Vanish into Memory | 2WU | Instant | Exile target creature. You draw cards equal to that creature's power. At the beginning of your next upkeep, return that card to the battlefield under its owner's control. If you do, discard cards equal to that creature's toughness. |
Living Destiny | 3G | Instant | As an additional cost to cast this spell, reveal a creature card from your hand. You gain life equal to the revealed card's mana value. |
All Is Dust | 7 | Tribal Sorcery — Eldrazi | Each player sacrifices all permanents they control that are one or more colors. |
Elvish Doomsayer | 1B | Creature — Elf Shaman | When Elvish Doomsayer dies, each opponent discards a card. 1/1 |
Sphinx's Tutelage | 2U | Enchantment | Whenever you draw a card, target opponent mills two cards. If two nonland cards that share a color were milled this way, repeat this process. {5}{U}: Draw a card, then discard a card. |
Kellan, the Kid | GWU | Legendary Creature — Human Faerie Rogue | Flying, lifelink Whenever you cast a spell from anywhere other than your hand, you may cast a permanent spell with equal or lesser mana value from your hand without paying its mana cost. If you don't, you may put a land card from your hand onto the battlefield. 3/3 |
Time Bomb | 4 | Artifact | At the beginning of your upkeep, put a time counter on Time Bomb. {1}, {T}, Sacrifice Time Bomb: Time Bomb deals damage equal to the number of time counters on it to each creature and each player. |
Mind Ravel | 2B | Sorcery | Target player discards a card. Draw a card at the beginning of the next turn's upkeep. |
Vault 21: House Gambit | 1R | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Discard a card, then draw a card. III — Reveal up to five nonland cards from your hand. For each of those cards that has the same mana value as another card revealed this way, create a Treasure token. |