Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Cabal Interrogator

1B · Creature — Zombie Wizard

{X}{B}, {T}: Target player reveals X cards from their hand and you choose one of them. That player discards that card. Activate only as a sorcery. 1/1

Similar cards

Color identity:
NameManaTypeText
Shapeshifter's Marrow 2UUEnchantment At the beginning of each opponent's upkeep, that player reveals the top card of their library. If it's a creature card, the player puts the card into their graveyard and Shapeshifter's Marrow becomes a copy of that card. (If it does, it loses this ability.)
Sunscourge Champion 2WCreature — Human Wizard When Sunscourge Champion enters the battlefield, you gain life equal to its power. Eternalize—{2}{W}{W}, Discard a card. ({2}{W}{W}, Discard a card, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Wizard with no mana cost. Eternalize only as a sorcery.) 2/3
The Kami War 1WUBRGEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter.) I — Exile target nonland permanent an opponent controls. II — Return up to one other target nonland permanent to its owner's hand. Then each opponent discards a card. III — Exile this Saga, then return it to the battlefield transformed under your control.
Cruel Edict 1BSorcery Target opponent sacrifices a creature.
Diabolic Edict 1BInstant Target player sacrifices a creature.
Incite Insight XUUSorcery Assemble X Contraptions. (To assemble a Contraption, put the top card of your Contraption deck face up onto one of your sprockets.)
Foster 2GGEnchantment Whenever a creature you control dies, you may pay {1}. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest into your graveyard.
Dying Wish 1BEnchantment — Aura Enchant creature you control When enchanted creature dies, target player loses X life and you gain X life, where X is its power.
Phyrexian Harvester RRRRCreature — Phyrexian Horror Menace Whenever Phyrexian Harvester is dealt damage, seek that many nonland cards. At the beginning of your next end step, discard those cards. 5/5
Sail into the West 2GUInstant Will of the council — Starting with you, each player votes for return or embark. If return gets more votes, each player returns up to two cards from their graveyard to their hand, then you exile Sail into the West. If embark gets more votes or the vote is tied, each player may discard their hand and draw seven cards.
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