Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Cabal Ritual

1B · Instant

Add {B}{B}{B}. Threshold — Add {B}{B}{B}{B}{B} instead if seven or more cards are in your graveyard.

Similar cards

Color identity:
NameManaTypeText
Star Compass 2Artifact Star Compass enters the battlefield tapped. {T}: Add one mana of any color that a basic land you control could produce.
Hidden Herbalists 1GCreature — Human Druid Revolt — When Hidden Herbalists enters the battlefield, if a permanent you controlled left the battlefield this turn, add {G}{G}. 2/2
Scarecrow Guide 2Artifact Creature — Scarecrow Reach {1}: Add one mana of any color. Activate only once each turn. 2/1
Demoralize 2RInstant All creatures gain menace until end of turn. (They can't be blocked except by two or more creatures.) Threshold — If seven or more cards are in your graveyard, creatures can't block this turn.
Savage Ventmaw 4RGCreature — Dragon Flying Whenever Savage Ventmaw attacks, add {R}{R}{R}{G}{G}{G}. Until end of turn, you don't lose this mana as steps and phases end. 4/4
Jaheira, Friend of the Forest 2GLegendary Creature — Human Elf Druid Tokens you control have "{T}: Add {G}." Choose a Background (You can have a Background as a second commander.) 2/3
Barbed Sextant 1Artifact {1}, {T}, Sacrifice Barbed Sextant: Add one mana of any color. Draw a card at the beginning of the next turn's upkeep.
Graywater's Fixer 2BRCreature — Lizard Mercenary Each outlaw creature card in your graveyard has encore {X}, where X is its mana value. (Exile it and pay its encore cost: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) 4/4
Karakas Legendary Land {T}: Add {W}. {T}: Return target legendary creature to its owner's hand.
Dutiful Attendant 2BCreature — Human Warrior When Dutiful Attendant dies, return another target creature card from your graveyard to your hand. 1/2
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