Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Cabal Ritual

1B · Instant

Add {B}{B}{B}. Threshold — Add {B}{B}{B}{B}{B} instead if seven or more cards are in your graveyard.

Similar cards

Color identity:
NameManaTypeText
Archway Commons Land Archway Commons enters the battlefield tapped. When Archway Commons enters the battlefield, sacrifice it unless you pay {1}. {T}: Add one mana of any color.
Gateway Plaza Land — Gate Gateway Plaza enters the battlefield tapped. When Gateway Plaza enters the battlefield, sacrifice it unless you pay {1}. {T}: Add one mana of any color.
Rupture Spire Land Rupture Spire enters the battlefield tapped. When Rupture Spire enters the battlefield, sacrifice it unless you pay {1}. {T}: Add one mana of any color.
Transguild Promenade Land Transguild Promenade enters the battlefield tapped. When Transguild Promenade enters the battlefield, sacrifice it unless you pay {1}. {T}: Add one mana of any color.
Gideon's Phalanx 5WWInstant Create four 2/2 white Knight creature tokens with vigilance. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, creatures you control gain indestructible until end of turn.
Liquimetal Torque 2Artifact {T}: Add {C}. {T}: Target nonland permanent becomes an artifact in addition to its other types until end of turn.
Vitu-Ghazi, the City-Tree Land {T}: Add {C}. {2}{G}{W}, {T}: Create a 1/1 green Saproling creature token.
Marshal's Anthem 2WWEnchantment Multikicker {1}{W} (You may pay an additional {1}{W} any number of times as you cast this spell.) Creatures you control get +1/+1. When Marshal's Anthem enters the battlefield, return up to X target creature cards from your graveyard to the battlefield, where X is the number of times Marshal's Anthem was kicked.
Ceta Disciple UCreature — Merfolk Wizard {R}, {T}: Target creature gets +2/+0 until end of turn. {G}, {T}: Add one mana of any color. 1/1
Vodalian Arcanist 1UCreature — Merfolk Wizard {T}: Add {C}. Spend this mana only to cast an instant or sorcery spell. 1/3
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