M:tG card similarity search
2B · Creature — Human Cleric
Whenever a Goblin deals combat damage to a player, that player discards a card. 2/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Thran War Machine | 4 | Artifact Creature — Construct | Echo {4} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) Thran War Machine attacks each combat if able. 4/5 |
| Thrill of Possibility | 1R | Instant | As an additional cost to cast this spell, discard a card. Draw two cards. |
| Tormenting Voice | 1R | Sorcery | As an additional cost to cast this spell, discard a card. Draw two cards. |
| Wild Guess | RR | Sorcery | As an additional cost to cast this spell, discard a card. Draw two cards. |
| Vine Snare | 2G | Instant | Prevent all combat damage that would be dealt this turn by creatures with power 4 or less. |
| Esper Sentinel | W | Artifact Creature — Human Soldier | Whenever an opponent casts their first noncreature spell each turn, draw a card unless that player pays {X}, where X is Esper Sentinel's power. 1/1 |
| Sparkhunter Masticore | 3 | Artifact Creature — Masticore | As an additional cost to cast this spell, discard a card. Protection from planeswalkers {1}: Sparkhunter Masticore deals 1 damage to target planeswalker. {3}: Sparkhunter Masticore gains indestructible until end of turn. 3/4 |
| Delif's Cube | 1 | Artifact | {2}, {T}: This turn, when target creature you control attacks and isn't blocked, it assigns no combat damage this turn and you put a cube counter on Delif's Cube. {2}, Remove a cube counter from Delif's Cube: Regenerate target creature. |
| Conflagrate | XXR | Sorcery | Conflagrate deals X damage divided as you choose among any number of targets. Flashback—{R}{R}, Discard X cards. (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
| Desert | Land — Desert | {T}: Add {C}. {T}: Desert deals 1 damage to target attacking creature. Activate only during the end of combat step. |