Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Cabal Stronghold

· Land

{T}: Add {C}. {3}, {T}: Add {B} for each basic Swamp you control.

Similar cards

Color identity:
NameManaTypeText
Gnarlroot Trapper BCreature — Elf Druid {T}, Pay 1 life: Add {G}. Spend this mana only to cast an Elf creature spell. {T}: Target attacking Elf you control gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) 1/1
Wall of Roots 1GCreature — Plant Wall Defender Put a -0/-1 counter on Wall of Roots: Add {G}. Activate only once each turn. 0/5
Barad-dûr Legendary Land Barad-dûr enters the battlefield tapped unless you control a legendary creature. {T}: Add {B}. {X}{X}{B}, {T}: Amass Orcs X. Activate only if a creature died this turn.
High Market Land {T}: Add {C}. {T}, Sacrifice a creature: You gain 1 life.
Quirion Sentinel 1GCreature — Elf Druid When Quirion Sentinel enters the battlefield, add one mana of any color. 2/1
Pili-Pala 2Artifact Creature — Scarecrow Flying {2}, {Q}: Add one mana of any color. ({Q} is the untap symbol.) 1/1
Zhur-Taa Druid RGCreature — Human Druid {T}: Add {G}. Whenever you tap Zhur-Taa Druid for mana, it deals 1 damage to each opponent. 1/1
Temple of Power Land (Transforms from Ojer Axonil, Deepest Might.) {T}: Add {R}. {2}{R}, {T}: Transform Temple of Power. Activate only if red sources you controlled dealt 4 or more noncombat damage this turn and only as a sorcery.
Taiga Stadium Land Taiga Stadium enters the battlefield tapped unless you control a white, blue, or black permanent. {T}: Add {R} or {G}.
Minas Tirith Legendary Land Minas Tirith enters the battlefield tapped unless you control a legendary creature. {T}: Add {W}. {1}{W}, {T}: Draw a card. Activate only if you attacked with two or more creatures this turn.
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