M:tG card similarity search
RGW · Enchantment
At the beginning of your upkeep, look at the top card of your library. If it's a creature or planeswalker card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it on the bottom of your library.
Name | Mana | Type | Text |
---|---|---|---|
Embodiment of Flame | Creature — Elemental Wizard | Whenever a spell you control deals damage, put a flame counter on Embodiment of Flame. {1}, Remove a flame counter from Embodiment of Flame: Exile the top card of your library. You may play that card this turn. 3/3 | |
Warehouse Thief | 3R | Creature — Tiefling Rogue | {2}, {T}, Sacrifice an artifact or creature: Exile the top card of your library. Until the end of your next turn, you may play that card. 4/2 |
Pedantic Learning | UU | Enchantment | Whenever a land card is put into your graveyard from your library, you may pay {1}. If you do, draw a card. |
Grinning Totem | 4 | Artifact | {2}, {T}, Sacrifice Grinning Totem: Search target opponent's library for a card and exile it. Then that player shuffles. Until the beginning of your next upkeep, you may play that card. At the beginning of your next upkeep, if you haven't played it, put it into its owner's graveyard. |
Glowspore Shaman | BG | Creature — Elf Shaman | When Glowspore Shaman enters the battlefield, mill three cards. You may put a land card from your graveyard on top of your library. (To mill a card, put the top card of your library into your graveyard.) 3/1 |
Forerunner of the Empire | 3R | Creature — Human Soldier | When Forerunner of the Empire enters the battlefield, you may search your library for a Dinosaur card, reveal it, then shuffle and put that card on top. Whenever a Dinosaur enters the battlefield under your control, you may have Forerunner of the Empire deal 1 damage to each creature. 1/3 |
Tooth and Nail | 5GG | Sorcery | Choose one — • Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle. • Put up to two creature cards from your hand onto the battlefield. Entwine {2} (Choose both if you pay the entwine cost.) |
Polygraph Orb | 4B | Artifact | When Polygraph Orb enters the battlefield, look at the top four cards of your library. Put two of them into your hand and the rest into your graveyard. You lose 2 life. {2}, {T}, Collect evidence 3: Each opponent loses 3 life unless they discard a card or sacrifice a creature. (To collect evidence 3, exile cards with total mana value 3 or greater from your graveyard.) |
Balustrade Spy | 3B | Creature — Vampire Rogue | Flying When Balustrade Spy enters the battlefield, target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard. 2/3 |
Morska, Undersea Sleuth | GWU | Legendary Creature — Vedalken Fish Detective | You have no maximum hand size. At the beginning of your upkeep, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") Whenever you draw your second card each turn, put two +1/+1 counters on Morska, Undersea Sleuth. 2/3 |