Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Cabaretti Charm

RGW · Instant

Choose one — • Cabaretti Charm deals damage equal to the number of creatures you control to target creature or planeswalker. • Creatures you control get +1/+1 and gain trample until end of turn. • Create two 1/1 green and white Citizen creature tokens.

Similar cards

Color identity:
NameManaTypeText
Knight of Autumn 1GWCreature — Dryad Knight When Knight of Autumn enters the battlefield, choose one — • Put two +1/+1 counters on Knight of Autumn. • Destroy target artifact or enchantment. • You gain 4 life. 2/1
Temporal Cascade 5UUSorcery Choose one — • Each player shuffles their hand and graveyard into their library. • Each player draws seven cards. Entwine {2} (Choose both if you pay the entwine cost.)
Pip-Boy 3000 1Artifact — Equipment Whenever equipped creature attacks, choose one — • Sort Inventory — Draw a card, then discard a card. • Pick a Perk — Put a +1/+1 counter on that creature. • Check Map — Untap up to two target lands. Equip {2}
Reckless Air Strike RSorcery Choose one — • Reckless Air Strike deals 3 damage to target creature with flying. • Destroy target artifact.
Tangletrap 1GInstant Choose one — • Tangletrap deals 5 damage to target creature with flying. • Destroy target artifact.
Sublime Epiphany 4UUInstant Choose one or more — • Counter target spell. • Counter target activated or triggered ability. • Return target nonland permanent to its owner's hand. • Create a token that's a copy of target creature you control. • Target player draws a card.
Invoke the Firemind XUURSorcery Choose one — • Draw X cards. • Invoke the Firemind deals X damage to any target.
Bant Charm GWUInstant Choose one — • Destroy target artifact. • Put target creature on the bottom of its owner's library. • Counter target instant spell.
Rankle's Prank 2BBSorcery Choose one or more — • Each player discards two cards. • Each player loses 4 life. • Each player sacrifices two creatures.
Brokers Confluence 2GWUInstant Choose three. You may choose the same mode more than once. • Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) • Target creature phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.) • Counter target activated or triggered ability.
Page 20