M:tG card similarity search
3RGW · Sorcery
Choose three. You may choose the same mode more than once. • Create a token that's a copy of target creature you control. It gains haste. Sacrifice it at the beginning of the next end step. • Exile target artifact or enchantment. • Creatures target player controls get +1/+1 and gain first strike until end of turn.
Name | Mana | Type | Text |
---|---|---|---|
Akoum Battlesinger | 1R | Creature — Human Berserker Ally | Haste Whenever Akoum Battlesinger or another Ally enters the battlefield under your control, you may have Ally creatures you control get +1/+0 until end of turn. 1/1 |
Archetype of Endurance | 6GG | Enchantment Creature — Boar | Creatures you control have hexproof. Creatures your opponents control lose hexproof and can't have or gain hexproof. 6/5 |
Coercive Recruiter | 4R | Creature — Orc Pirate | Whenever Coercive Recruiter or another Pirate enters the battlefield under your control, gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and becomes a Pirate in addition to its other types. 4/3 |
Syndicate Heavy | 2W/BW/B | Creature — Giant Rogue | Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) At the beginning of each end step, if you gained 4 or more life this turn, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") 4/4 |
Brass Knuckles | 4 | Artifact — Equipment | When you cast this spell, copy it. (The copy becomes a token.) Equipped creature has double strike as long as two or more Equipment are attached to it. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) |
Dynaheir, Invoker Adept | 1URW | Legendary Creature — Human Wizard | Haste You may activate abilities of other creatures you control as though those creatures had haste. {T}: When you next activate an ability that isn't a mana ability this turn by spending four or more mana to activate it, copy that ability. You may choose new targets for the copy. 4/4 |
Fraternal Exaltation | UUUU | Sorcery | Sneak into your parents' closet to get a deck. Your new brother is joining the game. |
Lucius the Eternal | 3BR | Legendary Creature — Astartes Warrior | Haste Armour of Shrieking Souls — When Lucius the Eternal dies, exile it and choose target creature an opponent controls. When that creature leaves the battlefield, return Lucius the Eternal from exile to the battlefield under its owner's control. 5/3 |
Acrobatic Leap | W | Instant | Target creature gets +1/+3 and gains flying until end of turn. Untap it. |
Escape from Orthanc | W | Instant | Target creature gets +1/+3 and gains flying until end of turn. Untap it. |