Card Codex

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17 May 2024: Card library updated.

Cabaretti Confluence

3RGW · Sorcery

Choose three. You may choose the same mode more than once. • Create a token that's a copy of target creature you control. It gains haste. Sacrifice it at the beginning of the next end step. • Exile target artifact or enchantment. • Creatures target player controls get +1/+1 and gain first strike until end of turn.

Similar cards

Color identity:
NameManaTypeText
Deathbringer Liege 2W/BW/BW/BCreature — Horror Other white creatures you control get +1/+1. Other black creatures you control get +1/+1. Whenever you cast a white spell, you may tap target creature. Whenever you cast a black spell, you may destroy target creature if it's tapped. 3/4
Ghost Tactician 4WCreature — Spirit Spellshaper {W}, {T}, Discard a card: Creatures you control get +1/+0 until end of turn. 2/5
Strongarm Monk 4WCreature — Human Monk Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn. 3/3
Towering Thunderfist 4RCreature — Giant Soldier {W}: Towering Thunderfist gains vigilance until end of turn. 4/4
Battle Brawler 1BCreature — Orc Warrior As long as you control a red or white permanent, Battle Brawler gets +1/+0 and has first strike. 2/2
Lawbringer 2WCreature — Kor Rebel {T}, Sacrifice Lawbringer: Exile target red creature. 2/2
Tales of Master Seshiro 4GEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter.) I, II — Put a +1/+1 counter on target creature or Vehicle you control. It gains vigilance until end of turn. III — Exile this Saga, then return it to the battlefield transformed under your control.
Unnerving Assault 2U/RInstant Creatures your opponents control get -1/-0 until end of turn if {U} was spent to cast this spell, and creatures you control get +1/+0 until end of turn if {R} was spent to cast this spell. (Do both if {U}{R} was spent.)
Dauntless Unity 1WInstant Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) Creatures you control get +1/+1 until end of turn. If this spell was kicked, those creatures get +2/+1 until end of turn instead.
Provisions Merchant 2GGCreature — Beast Peasant When Provisions Merchant enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") Whenever Provisions Merchant attacks, you may sacrifice a Food. If you do, attacking creatures get +1/+1 and gain trample until end of turn. 3/3
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