M:tG card similarity search
1UU · Instant
Create a token that's a copy of target creature you control. Flashback {5}{U}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Name | Mana | Type | Text |
---|---|---|---|
Titan of Industry | 4GGG | Creature — Elemental | Reach, trample When Titan of Industry enters the battlefield, choose two — • Destroy target artifact or enchantment. • Target player gains 5 life. • Create a 4/4 green Rhino Warrior creature token. • Put a shield counter on a creature you control. 7/7 |
Supply Runners | 4W | Creature — Dog | When Supply Runners enters the battlefield, put a +1/+1 counter on each other creature you control. 2/2 |
Tactical Advantage | W | Instant | Target blocking or blocked creature you control gets +2/+2 until end of turn. |
Blighted Steppe | Land | {T}: Add {C}. {3}{W}, {T}, Sacrifice Blighted Steppe: You gain 2 life for each creature you control. | |
Pet Project | Artifact — Contraption | Whenever you crank Pet Project, put target creature card from an opponent's graveyard onto the battlefield under your control. | |
Aryel, Knight of Windgrace | 2WB | Legendary Creature — Human Knight | Vigilance {2}{W}, {T}: Create a 2/2 white Knight creature token with vigilance. {B}, {T}, Tap X untapped Knights you control: Destroy target creature with power X or less. 4/4 |
Nemata, Grove Guardian | 4GG | Legendary Creature — Treefolk | {2}{G}: Create a 1/1 green Saproling creature token. Sacrifice a Saproling: Saproling creatures get +1/+1 until end of turn. 4/5 |
Decimate | 2RG | Sorcery | Destroy target artifact, target creature, target enchantment, and target land. (You can't cast this spell unless you have legal choices for all its targets.) |
Ghoulish Procession | 1B | Enchantment | Whenever one or more nontoken creatures die, create a 2/2 black Zombie creature token with decayed. This ability triggers only once each turn. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.) |
Tymaret Calls the Dead | 2B | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Mill three cards. Then you may exile a creature or enchantment card from your graveyard. If you do, create a 2/2 black Zombie creature token. III — You gain X life and scry X, where X is the number of Zombies you control. |